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How To Pase On An Animation Cell In Clip Studio

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In March 2016, Clip Studio Pigment(Same equally Manga Studio 5) version 1.5.4 released animation functions within the drawing programme. This tutorial'southward focus is on utilizing those functions to create an blitheness, not on how to make your own animations. This tutorial volition exist most useful for those who accept some experience with digital art programs.There are ii main parts in animative in CSP, cels and the timeline. Cels are special layers used for animation and the timeline is where you piece together the cels for the blitheness. If yous'd similar to know more than specific functionalities for blitheness in CSP, please check out the official guide linked below. Note: CSP Pro and Debut only allow up to 24 frames, while Paint Ex gives unlimited frames.

Steps

  1. 1

    Go to File > New and click on the cherry-red icon that has a play button in the use of work section.

    • Choose the settings. The only ones that really matter are the size, resolution, frame rate, and size of the blue borders. Anything outside of the blueish borders does not become exported.
  2. 2

    Become to "Animation > Bear witness Animation cells > enable Onion Skin". Alternatively, click the "Enable onion peel" icon on the timeline. This volition show a translucent version of the frames before and later the one you're working on which makes it much easier to animate.

    • You can change onion skin colors likewise as the corporeality of frames seen by going to "Blitheness > Testify Animation cells > Onion Skin settings..."

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  3. iii

    Describe a ball falling over the sequence of several cels like the picture in pace 2. Make a new cel past creating a new layer for the next cartoon. You must assign each animation cel or binder to a frame before y'all can draw on it. You can do this by right clicking and selecting the cel or clicking on specify cels and selecting the cel. Alternatively, you tin can select the frame you want the animation cel to be on and click "new animation cel" and information technology will create a cel on that frame for you.

  4. 4

    (Optional) Go to "Window > Animation Cels" to get the blitheness cels palette. Click on "Enable Calorie-free Table" so choose between common light table(shows for all the cels) and calorie-free tabular array specific (only shows up when editing that specific cel). While this isn't needed for a simple animation of a ball falling, it is useful for referring to cardinal frames and references to keep animations consistent

    • Drag layers into the low-cal table sections or import images to register that cel. This allows you to flip betwixt specific frames.
  5. 5

    Delete cels from the animation by clicking delete specified cels icon. This doesn't really delete the cel from the file, just removes information technology from the animation. You accept to click at the beginning of the cel in the timeline in order to delete it or else the icon will exist greyed out and unclickable.

  6. vi

    Click on the side of the frame and elevate to change the duration of frame. Make sure to do this for the paper and background layers when extending the duration or else they will be transparent later on.

    • Adjust the blue lines which show the end and beginning of where you want to play. You can click loop play if you lot desire to watch it over and over.
    • Select specific cels past belongings command. Yous can extend or shorten all at the same time.
  7. 7

    Create a new animation folder for the final lines and colors above your rough animation layer or get to "Layer > Create folder and insert layer" for each crude cel (Y'all might want to make a shortcut or motorcar activeness to make this much quicker). If you cull the first method, you have to re-assign cels in the timeline to lucifer that of your rough animation. If you choose the 2d method, brand sure to hide or delete the crude animation cel.

  8. viii

    Export your animations as a .avi if you lot're using Windows and .mov if yous're using Mac by going to "File > Export Animation >Film... " Note that simply the parts between the blueish markers will be exported.

    • You lot can export it as a gif likewise, just keep in mind that the colors will be limited to 256 colors per frame. Y'all can check the dithering option for a smoother blending, but information technology will increase the file size of your gif.
    • You lot tin consign your animation cels past going to "File > Export Blitheness > Export animation cels…" All visible cels inside the animation folders volition exist exported and separated into different folders depending on what blitheness folder it is.
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Add New Question

  • Question

    I utilize Manga Studio 5 and don't have the selection to brand an blitheness file. Where do I discover it?

    Alex

    Even though Manga Studio 5 and Clip Studio Paint are the same program, Manga Studio 5 wasn't updated to support animation. Therefore, y'all can't create animations in Manga Studio. Nevertheless, you lot can download Clip Studio Paint for gratis and validate it with your quondam Manga Studio serial code, which volition give you access to the animation features.

  • Question

    Why can I simply make curt animations?

    Alex

    You lot likely have Clip Studio Paint Pro or Debut. Unfortunately, these ii editions of Prune Studio Paint volition cap your animations at 24 frames. Clip Studio Paint EX removes this limit, only it'due south significantly more expensive than Pro or Debut.

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  • You can use the areas outside the blue borders to put notes.

  • Creating shortcuts volition make the procedure a lot faster.

  • If you don't remember what the icon stands for, just hover your mouse over information technology

  • Yous can rename layers to fit with the animation

  • If you want a transparent animation, brand certain that enable transparency is checked when exporting and that yous see a checkerboard design for the areas you lot desire transparent.

  • If you want to make color adjustments every bit you would with a drawing but with the whole animation, go to new > new correction layer and cull the type of edit you desire to make, and then position the layer above the animation folder.

  • You can assign a shortcut to "Create folder and insert layer route" and create an auto action which will put roughs in a folder without you having to do it i layer at a time (you must apply the shortcut for changing layers equally well or else information technology volition go messed upwards).

  • You tin import video file for reference however CSP does not have any audio support.

  • Register a workspace for drawing and a workspace for animating so y'all don't have to go on adding and exiting the timeline and animation cel palette.

Thanks for submitting a tip for review!

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Source: https://www.wikihow.com/Animate-in-Clip-Studio-Paint

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